Gold and Glory: The Road To El Dorado | PS1, PC In-Game Characters  
     
 
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Role:
Character & GUI Artist

Client:
Revolution Software

Publisher:
Ubisoft, 2000

Software Used:
3DS MAX, Character Studio & Photoshop
 
01  
       
  Information:   Modelled, textured and skinned all of the in-game character models (shown) for the game as well as the Front-End.
The models above use 800 Polys and one 256x256 texture