Good Cop Bad Cop (working title) | PS2 Ben Kellman  
     
 
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Role:
Character Artist

Client:
Revolution Software, 2001

Publisher:

Software Used:
Maya & Photoshop
 
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  Information:   Modelled, textured and skinned the in-game character models (shown) for the game.
The above model uses 3000 Polys and three 256x256 textures.