Environments
Characters
Concept/GUI
Good Cop Bad Cop (working title) |
PS2
Ben Kellman
Role:
Character Artist
Client:
Revolution Software, 2001
Publisher:
Software Used:
Maya & Photoshop
Information:
Modelled, textured and skinned the in-game character models (shown) for the game.
The above model uses 3000 Polys and three 256x256 textures.
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